GamepadState
kn::GamepadState Declared in kraken/input/Gamepad.hpp
This entry has no direct match in the other language. Switching opens that language's reference.
At a glance
4 membersReference
C++ APIpad
variableSDL_Gamepad * pad = nullptrNo description in the source header.
deadZone
variablefloat deadZone = 0.1fNo description in the source header.
justPressed
variablestd::unordered_map< GamepadButton, bool > justPressedNo description in the source header.
justReleased
variablestd::unordered_map< GamepadButton, bool > justReleasedNo description in the source header.