Framework Comparison
How PyKraken compares to other Python game development libraries.
A comparison of PyKraken with other popular Python game frameworks to help you understand the differences and choose the right tool for your project.
Quick Comparison Table
| PyKraken | Pygame | Arcade | Pyglet | |
|---|---|---|---|---|
| Rendering | Hardware-accelerated | Software (experimental hardware) | Hardware-accelerated | Hardware-accelerated |
| Primary Focus | 2D | 2D | 2D | 2D / limited 3D |
| Learning Curve | Easy-Moderate | Easy | Easy-Moderate | Moderate |
| Performance | Moderate-High | Low-Moderate | High | High |
| Built-in Physics | Overlap & Containment | Overlap & Containment | Complete Physics | - |
| Shader Support | Fragment only | - | Full pipeline | Full pipeline |
| Audio | Simultaneous streams | Single stream | Simultaneous streams | Simultaneous streams |
| Video | - | - | Yes (Pyglet) | Yes |
| Tile Maps | Tiled | - | Tiled (JSON) | - |
| Animation | Controller & Orchestrator | - | Animated Sprite | Image Animation |
| Active Development | ✅ | ✅ (Community Edition) | ✅ | ✅ |
Detailed Comparisons
PyKraken vs Pygame
Pygame is the most established Python game library, having been around since 2000. This framework is how I got into Python and game development in general, with it being my go-to for many early projects. It remains a popular choice for beginners due to its simplicity and large community.
When to choose Pygame over PyKraken:
- You want the largest community and most tutorials
- You need maximum compatibility (runs almost everywhere)
- You prefer total control with a lower-level API
- You're coming from a C/C++ SDL background
Code Comparison - Loading and drawing a sprite:
Pygame:
import pygame as pg
pg.init()
screen = pg.display.set_mode((800, 600))
image = pg.image.load("sprite.png").convert_alpha()
running = True
while running:
for event in pg.event.get():
if event.type == pg.QUIT:
running = False
screen.blit(image)
pg.display.flip()
pg.quit()
PyKraken:
import pykraken as kn
kn.init()
kn.window.create("Window", 800, 600)
texture = kn.Texture("sprite.png")
while kn.window.is_open():
kn.event.poll()
kn.renderer.clear()
kn.renderer.draw(texture)
kn.renderer.present()
kn.quit()
Conclusion
Choose PyKraken if:
- You're building a 2D game (especially tile-based)
- You want modern features (shaders, hardware acceleration, timeline animations)
- You prefer a structured but flexible framework
- Performance is important but you don't want to work at the OpenGL level
Consider alternatives if:
- You need 3D capabilities (Ursina, Panda3D)
- You want the largest community (Pygame)
- You need built-in physics engines (Arcade)
- You want maximum low-level control (Pyglet, direct OpenGL)
Disclaimer:
This page is not meant to disparage other frameworks, but to help you pick the right tool for your needs. Choosing a framework is no different than choosing a programming language — it's about finding the best fit for your project and workflow.
This page is under development and will be filled out with more details over time.